This paper reports some experiments in using SVG (Scalable Vector Graphics), rather than the browser default of (X)HTML/CSS, as a potential Web-based rendering technology, in an a...
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
We deal with the iterative solution of linear systems arising from so-called dual-dual mixed finite element formulations. The linear systems are of a two-fold saddle point structur...
This paper extends the methodology of analytic real-time analysis of distributed embedded systems towards merging and extracting sub-streams based on event type information. For e...
Simon Perathoner, Tobias Rein, Lothar Thiele, Kai ...
This paper develops sound modelling and reasoning methods for imperative programs with pointers: heaps are modelled as mappings from addresses to values, and pointer structures are...