Sciweavers

5456 search results - page 1040 / 1092
» A study of Object Evolution
Sort
View
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
15 years 8 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
158
Voted
IUI
2006
ACM
15 years 8 months ago
A cognitively based approach to affect sensing from text
Studying the relationship between natural language and affective information as well as assessing the underpinned affective qualities of natural language are becoming crucial for ...
Shaikh Mostafa Al Masum, Helmut Prendinger, Mitsur...
106
Voted
SPAA
2006
ACM
15 years 8 months ago
Network design with weighted players
We consider a model of game-theoretic network design initially studied by Anshelevich et al. [2], where selfish players select paths in a network to minimize their cost, which is...
Ho-Lin Chen, Tim Roughgarden
118
Voted
CVPR
2010
IEEE
15 years 8 months ago
Weakly-Supervised Hashing in Kernel Space
The explosive growth of the vision data motivates the recent studies on efficient data indexing methods such as locality-sensitive hashing (LSH). Most existing approaches perform...
Yadong Mu, Jialie Shen, Shuicheng Yan
135
Voted
CODES
2005
IEEE
15 years 8 months ago
Blue matter on blue gene/L: massively parallel computation for biomolecular simulation
This paper provides an overview of the Blue Matter application development effort within the Blue Gene project that supports our scientific simulation efforts in the areas of pro...
Robert S. Germain, Blake G. Fitch, Aleksandr Raysh...
« Prev « First page 1040 / 1092 Last » Next »