We present a study that investigates user performance benefits of 3D stereo in modern video games. Based on an analysis of several video games that are best suited for use with co...
An increasingly large number of users connect to virtual worlds on a regular basis to conduct activities ranging from gaming to business meetings. In all these worlds, users proje...
Nicolas Ducheneaut, Ming-Hui Wen, Nicholas Yee, Gr...
In this paper we describe an audience voting system which can be used for all kinds of judged sport events like diving, synchronised swimming, gymnastics, and ice-skating. The bas...
Abstract. We study a model of games that combines concurrency, imperfect information and stochastic aspects. Those are finite states games in which, at each round, the two players...
Cooperative design has been an integral part of many games. With the success of games like Left4Dead, many game designers and producers are currently exploring the addition of coo...
Magy Seif El-Nasr, Bardia Aghabeigi, David Milam, ...