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VMV
2007
178views Visualization» more  VMV 2007»
13 years 9 months ago
Filtered Blending: A new, minimal Reconstruction Filter for Ghosting-Free Projective Texturing with Multiple Images
Whenever approximate 3D geometry is projectively texture-mapped from different directions simultaneously, annoyingly visible aliasing artifacts are the result. To prevent such gho...
Martin Eisemann, Marcus A. Magnor
MICCAI
2009
Springer
14 years 9 months ago
Multiple Q-Shell ODF Reconstruction in Q-Ball Imaging
Q-ball imaging (QBI) is a high angular resolution diffusion imaging (HARDI) technique which has been proven very successful in resolving multiple intravoxel fiber orientations in M...
Iman Aganj, Christophe Lenglet, Guillermo Sapiro...
3DIM
2007
IEEE
14 years 2 months ago
Silhouette Extraction with Random Pattern Backgrounds for the Volume Intersection Method
In this paper, we present a novel approach for extracting silhouettes by using a particular pattern that we call the random pattern. The volume intersection method reconstructs th...
Masahiro Toyoura, Masaaki Iiyama, Koh Kakusho, Mic...
ISBI
2006
IEEE
14 years 8 months ago
Atlas-assisted tomography: registration of a deformable atlas to compensate for limited-angle cone-beam trajectory
We present a method to improve the quality of cone-beam tomographic images computed from an intra-operative C-arm scan by adding information from an anatomical atlas. Limited rang...
Ofri Sadowsky, Krishnakumar Ramamurthi, Lotta Mari...
ICCV
2005
IEEE
14 years 1 months ago
Uncalibrated Perspective Reconstruction of Deformable Structures
Reconstruction of 3D structures from uncalibrated image sequences has a wealthy history. Most work has been focused on rigid objects or static scenes. This paper studies the probl...
Jing Xiao, Takeo Kanade