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TOG
2002
167views more  TOG 2002»
13 years 8 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
CGF
2010
170views more  CGF 2010»
13 years 8 months ago
A Closed-Form Solution to Single Scattering for General Phase Functions and Light Distributions
Due to the intricate nature of the equation governing light transport in participating media, accurately and efficiently simulating radiative energy transfer remains very challeng...
Vincent Pegoraro, Mathias Schott, Steven G. Parker
CGF
2006
106views more  CGF 2006»
13 years 8 months ago
Silhouette Extraction in Hough Space
Object-space silhouette extraction is an important problem in fields ranging from non-photorealistic computer graphics to medical robotics. We present an efficient silhouette extr...
Matt Olson, Hao Zhang 0002
NBIS
2009
Springer
14 years 3 months ago
A Survey of Security Middleware for Pervasive and Ubiquitous Systems
- Recently, pervasive and ubiquitous computing evolved tremendously and has become an integral part of many fields. This is widely attributed to their efficiency in integrating wit...
Jameela Al-Jaroodi, Alyaziyah Al-Dhaheri, Fatmah A...
VRST
2009
ACM
14 years 3 months ago
A semantic environment model for crowd simulation in multilayered complex environment
Simulating crowds in complex environment is fascinating and challenging, however, modeling of the environment is always neglected in the past, which is one of the essential proble...
Hao Jiang, Wenbin Xu, Tianlu Mao, Chunpeng Li, Shi...