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» A survey of network virtualization
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NETGAMES
2006
ACM
16 years 5 days ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
WOSP
2000
ACM
15 years 10 months ago
Expressing meaningful processing requirements among heterogeneous nodes in an active network
Active Network technology envisions deployment of virtual execution environments within network elements, such as switches and routers. As a result, nonhomogeneous processing can ...
Virginie Galtier, Kevin L. Mills, Yannick Carlinet...
INFOCOM
1993
IEEE
15 years 10 months ago
A Generalized Processor Sharing Approach to Flow Control in Integrated Services Networks: The Multiple Node Case
Worst-casebounds on delay and backlog are derived for leaky bucket constrained sessions in arbitrary topology networks of Generalized Processor Sharing (GPS) 10] servers. The inhe...
Abhay K. Parekh, Robert G. Gallager
COMPUTER
1998
68views more  COMPUTER 1998»
15 years 5 months ago
Making Network Interfaces Less Peripheral
Much of a computer’s value depends on how well it interacts with networks. To enhance this value, designers must improve the performance of networks delivered to users. Fortunat...
Shubhendu S. Mukherjee, Mark D. Hill
PLDI
2005
ACM
15 years 11 months ago
Programming ad-hoc networks of mobile and resource-constrained devices
Ad-hoc networks of mobile devices such as smart phones and PDAs represent a new and exciting distributed system architecture. Building distributed applications on such an architec...
Yang Ni, Ulrich Kremer, Adrian Stere, Liviu Iftode