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PPDP
2005
Springer
14 years 1 months ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet
ISM
2006
IEEE
103views Multimedia» more  ISM 2006»
14 years 1 months ago
A Study of Collaborative Dancing in Tele-immersive Environments
We first present the tele-immersive environments developed jointly by University of Illinois at Urbana-Champaign and University of California at Berkeley. The environment feature...
Zhenyu Yang, Bin Yu, Wanmin Wu, Klara Nahrstedt, R...
INFOCOM
2002
IEEE
14 years 16 days ago
Optimal Configuration of OSPF Aggregates
—Open Shortest Path First (OSPF) is a popular protocol for routing within an autonomous system (AS) domain. In order to scale for large networks containing hundreds and thousands...
Rajeev Rastogi, Yuri Breitbart, Minos N. Garofalak...
HPCA
2011
IEEE
12 years 11 months ago
HAQu: Hardware-accelerated queueing for fine-grained threading on a chip multiprocessor
Queues are commonly used in multithreaded programs for synchronization and communication. However, because software queues tend to be too expensive to support finegrained paralle...
Sanghoon Lee, Devesh Tiwari, Yan Solihin, James Tu...
MM
2009
ACM
195views Multimedia» more  MM 2009»
14 years 2 months ago
The effectiveness of intelligent scheduling for multicast video-on-demand
As more and more video content is made available and accessed on-demand, content and service providers face challenges of scale. Today’s delivery mechanisms, especially unicast,...
Vaneet Aggarwal, A. Robert Calderbank, Vijay Gopal...