Sculpting various 3D facial expressions from a static 3D face model is a process with intensive manual tuning efforts. In this paper, we present an interactive 3D facial expressio...
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
— In this paper, we present a trajectory tracking control algorithm for an autonomous motorcycle for the DARPA Grand Challenge. The mathematical dynamic model of the autonomous m...
Jingang Yi, Dezhen Song, Anthony Levandowski, Suha...
In this paper, we tackle robust human pose recognition using unlabelled markers obtained from an optical marker-based motion capture system. A coarse-to-fine fast pose matching al...
Image blur is caused by a number of factors such as motion, defocus, capturing light over the non-zero area of the aperture and pixel, the presence of anti-aliasing filters on a c...