A meta-analysis is performed on the last twenty years of SIGCSE Technical Symposium Proceedings, looking for the kind of CS Educational Research that has been done at the CS1/CS2 ...
We describe how to count the cases that arise in a family of visualization techniques, including Marching Cubes, Sweeping Simplices, Contour Meshing, Interval Volumes, and Separat...
We can touch things, and our senses tell us when our hands are touching something. But most computer input devices cannot detect when the user touches or releases the device or so...
Researching experiential phenomena is a challenging undertaking, given the sheer variety of experiences that are described by gamers and missing a formal taxonomy: flow, immersion...
In this paper we look at combining and compressing a set of workflows, such that computation can be minimized. In this context, we look at two novel theoretical problems with appl...
Dhrubajyoti Saha, Abhishek Samanta, Smruti R. Sara...