In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
Recent growth of the geospatial information on the web has made it possible to easily access various maps and orthoimagery. By integrating these maps and imagery, we can create in...
Ching-Chien Chen, Craig A. Knoblock, Cyrus Shahabi...
Cluster analysis is a primary method for database mining. It is either used as a stand-alone tool to get insight into the distribution of a data set, e.g. to focus further analysi...
Mihael Ankerst, Markus M. Breunig, Hans-Peter Krie...
This paper introduces importance-driven volume rendering as a novel technique for automatic focus and context display of volumetric data. Our technique is a generalization of cut-...
We present new methods for painterly video processing. Based on our earlier still image processing technique, we “paint over” successive frames of animation, applying paint on...