In a conventional wireless cellular system, signal processing is performed on a per-cell basis; out-of-cell interference is treated as background noise. This paper considers the be...
We develop an algorithm for opponent modeling in large extensive-form games of imperfect information. It works by observing the opponent’s action frequencies and building an opp...
Conviviality has been introduced as a social science concept for multiagent systems to highlight soft qualitative requirements like user friendliness of systems. In this paper we ...
Patrice Caire, Baptiste Alcalde, Leendert van der ...
k- and t-optimality algorithms [9, 6] provide solutions to DCOPs that are optimal in regions characterized by its size and distance respectively. Moreover, they provide quality gu...
We propose that the trust an agent places in another agent declaratively captures an architectural connector between the two agents. We formulate trust as a generic modality expre...