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WETICE
1997
IEEE
13 years 12 months ago
MultiDisciplinary Design for Uninhabited Air Vehicles
Contemporary product design and process development is based on an iterative specify-evaluate-revise approach which is often time intensive and therein non-responsive to customer ...
Max Blair, Steven R. LeClair, Jeffrey V. Zweber, A...
ECBS
2010
IEEE
146views Hardware» more  ECBS 2010»
14 years 1 months ago
Design-Space Exploration through Constraint-Based Model-Transformation
Abstract—Many design steps during system development like functional partitioning, refactoring of the architecture, or the mapping to the platform - can be understood as an explo...
Bernhard Schätz, Florian Hölzl, Torbj&ou...
JSA
2008
74views more  JSA 2008»
13 years 7 months ago
Resource conflict detection in simulation of function unit pipelines
Processor simulators are important parts of processor design toolsets in which they are used to verify and evaluate the properties of the designed processors. While simulating arch...
Pekka Jääskeläinen, Vladimír...
IEEEPACT
2005
IEEE
14 years 1 months ago
A Distributed Control Path Architecture for VLIW Processors
VLIW architectures are popular in embedded systems because they offer high-performance processing at low cost and energy. The major problem with traditional VLIW designs is that t...
Hongtao Zhong, Kevin Fan, Scott A. Mahlke, Michael...
MASCOTS
2010
13 years 9 months ago
Barra: A Parallel Functional Simulator for GPGPU
Abstract--We present Barra, a simulator of Graphics Processing Units (GPU) tuned for general purpose processing (GPGPU). It is based on the UNISIM framework and it simulates the na...
Sylvain Collange, Marc Daumas, David Defour, David...