This paper presents an approach to the design of a learning environment in a mathematical domain (elementary combinatorics) where problem solving is based more on modelling than o...
Based on our experience using active learning methods to teach object-oriented software design we propose a game-based approach to take the classroom experience into a virtual envi...
Characterizing mobility or contact patterns in a campus environment is of interest for a variety of reasons. Existing studies of these patterns can be classified into two basic a...
Several simulation environments exist that create a place in which students can explore scientific phenomena. In this paper, we propose design guidelines for creating a classroom ...
Peter Malcolm, Tom Moher, Darshan Bhatt, Brian Uph...
The quest to educate nonstandardized Englishspeaking students has been a primary driving force behind developments in many fields represented by Compass journals, including socio...