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ITS
2000
Springer
137views Multimedia» more  ITS 2000»
13 years 11 months ago
Design Principles for a System to Teach Problem Solving by Modelling
This paper presents an approach to the design of a learning environment in a mathematical domain (elementary combinatorics) where problem solving is based more on modelling than o...
Gérard Tisseau, Hélène Giroir...
IWEC
2007
13 years 9 months ago
Pass the Ball: Game-Based Learning of Software Design
Based on our experience using active learning methods to teach object-oriented software design we propose a game-based approach to take the classroom experience into a virtual envi...
Guillermo Jiménez-Díaz, Mercedes G&o...
MOBICOM
2006
ACM
14 years 1 months ago
Analysis and implications of student contact patterns derived from campus schedules
Characterizing mobility or contact patterns in a campus environment is of interest for a variety of reasons. Existing studies of these patterns can be classified into two basic a...
Vikram Srinivasan, Mehul Motani, Wei Tsang Ooi
ACMIDC
2008
13 years 9 months ago
Embodying scientific concepts in the physical space of the classroom
Several simulation environments exist that create a place in which students can explore scientific phenomena. In this paper, we propose design guidelines for creating a classroom ...
Peter Malcolm, Tom Moher, Darshan Bhatt, Brian Uph...
LLC
2010
13 years 2 months ago
Communicating about Communication: Multidisciplinary Approaches to Educating Educators about Language Variation
The quest to educate nonstandardized Englishspeaking students has been a primary driving force behind developments in many fields represented by Compass journals, including socio...
Christine Mallinson, Anne H. Charity Hudley