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PUC
2006
128views more  PUC 2006»
13 years 7 months ago
A cube to learn: a tangible user interface for the design of a learning appliance
In this paper we introduce the design and development of the Learning Cube as a novel tangible learning appliance. Using the common shape of a cube we implemented a general learnin...
Lucia Terrenghi, Matthias Kranz, Paul Holleis, Alb...
SIGCSE
2004
ACM
132views Education» more  SIGCSE 2004»
14 years 1 months ago
Using game days to teach a multiagent system class
Multiagent systems is an attractive problem solving approach that is becoming ever more feasible and popular in today’s world. It combines artificial intelligence (AI) and distr...
Leen-Kiat Soh
AIED
2005
Springer
14 years 1 months ago
The role of learning goals in the design of ILEs: Some issues to consider
Part of the motivation behind the evolution of learning environments is the idea of providing students with individualized instructional strategies that allow them to learn as much...
Erika Martínez-Mirón, Amanda Harris,...
INTERACT
2003
13 years 9 months ago
Zazu - Investigating the Difference between Interaction Approaches in Advisory Support Systems for Curriculum
: Curriculum planning for students in a university which offers full-time as well as part-time courses is not a trivial task and is complicated by the fact that students can enrol ...
Judy van Biljon, Karen Renaud
MIXER
2004
13 years 9 months ago
FixIt: An Approach towards Assisting Workers in Diagnosing Machine Malfunctions
Augmented Reality (AR) is a newly emerging user interface paradigm that is currently under rapid development. AR is still in its infancy. Only very few cases exist, in which AR te...
Gudrun Klinker, Hesam Najafi, Tobias Sielhorst, Fa...