The generation of smooth surfaces from a mesh of three-dimensional data points is an important problem in geometric modeling. Apart from the pure construction of these curves and ...
A fundamental part of a Computer Science degree is learning to program. Rather than starting students on a full commercial language, we favour using a dedicated "teaching lan...
This paper presents a multi-component; distributed system (MuDiS) based solution for building a virtual learning environment which combines a wide range of technology, tools and d...
We present a novel formulation for B-spline snakes that can be used as a tool for fast and intuitive contour outlining. The theory is implemented in a platform independent JAVA in...
In this paper, design and implementation issues of the real-time interactive multimedia distance learning system, which supports the W3C SMIL standard for presenting the real-time...