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» A virtual platform for network experimentation
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NETGAMES
2006
ACM
15 years 10 months ago
Applicability of group communication for increased scalability in MMOGs
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
IJCNN
2000
IEEE
15 years 8 months ago
Pose Classification Using Support Vector Machines
The field of human-computer interaction has been widely investigated in the last years, resulting in a variety of systems used in different application fields like virtual reality...
Edoardo Ardizzone, Antonio Chella, Roberto Pirrone
NSDI
2004
15 years 5 months ago
OverQoS: An Overlay Based Architecture for Enhancing Internet QoS
This paper describes the design, implementation, and experimental evaluation of OverQoS, an overlay-based architecture for enhancing the best-effort service of today's Intern...
Lakshminarayanan Subramanian, Ion Stoica, Hari Bal...
SAC
2010
ACM
15 years 4 months ago
TransPeer: adaptive distributed transaction monitoring for Web2.0 applications
In emerging Web2.0 applications such as virtual worlds or social networking websites, the number of users is very important (tens of thousands), hence the amount of data to manage...
Idrissa Sarr, Hubert Naacke, Stéphane Gan&c...
CHI
2006
ACM
16 years 4 months ago
Share and share alike: exploring the user interface affordances of file sharing
With the rapid growth of personal computer networks and the Internet, sharing files has become a central activity in computer use. The ways in which users control the what, how, a...
Stephen Voida, W. Keith Edwards, Mark W. Newman, R...