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» A virtual reality simulator of the ENIAC
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GRAPHITE
2006
ACM
14 years 1 months ago
Real-time animation of ancient Roman sites
In the presented article we discuss and detail the general methodological approaches, the reconstruction strategies and the techniques that have been employed to achieve the 3D in...
Nadia Magnenat-Thalmann, Alessandro Enrico Foni, N...
VR
2000
IEEE
127views Virtual Reality» more  VR 2000»
14 years 5 days ago
Physically-based Manipulation on the Responsive Workbench
This paper describes how a physical simulation can be integrated with our Responsive Workbench system to support complex assembly tasks involving multiple hands and users. Our sys...
Bernd Fröhlich, Henrik Tramberend, Andrew C. ...
IUI
2010
ACM
14 years 4 months ago
Haptic augmented reality dental trainer with automatic performance assessment
We developed an augmented reality (AR) dental training simulator utilizing a haptic (force feedback) device. A number of dental procedures such as crown preparation and opening ac...
Phattanapon Rhienmora, Kugamoorthy Gajananan, Pete...
WSC
2004
13 years 9 months ago
Using Dynamic Multiresolution Modelling to Analyze Large Material Flow Systems
The interactive, simulation-aided analysis of material flow systems is often done with the help of virtual reality. If a user wants to influence the simulation run, the simulation...
Wilhelm Dangelmaier, Bengt Mueck
ATAL
2008
Springer
13 years 9 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...