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GRAPHITE
2003
ACM
15 years 9 months ago
A 3D robot simulation for education
This paper describes the work-in-progress of creating an artificial 3D environment and robot, suitable for educational simulation. A visual 3D vehicle robot, equipped with a monoc...
Tim L. Dunn, Aster Wardhani
AGENTS
1997
Springer
15 years 8 months ago
Increasing Believability in Animated Pedagogical Agents
Animated pedagogical agents o er great promise for knowledge-based learning environments. In addition to coupling feedback capabilities with a strong visual presence, these agents...
James C. Lester, Brian A. Stone
FLAIRS
2008
15 years 6 months ago
Longboard: A Sketch Based Intelligent Storyboarding Tool for Creating Machinima
Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...
136
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AAAI
1996
15 years 5 months ago
Dynamically Sequencing an Animated Pedagogical Agent
One of the most promising opportunities introduced by rapid advances in knowledge-based learning environments and multimedia technologies is the possibility of creating animated p...
Brian A. Stone, James C. Lester
FGCS
2006
121views more  FGCS 2006»
15 years 4 months ago
Real-time multi-scale brain data acquisition, assembly, and analysis using an end-to-end OptIPuter
At iGrid 2005 we demonstrated the transparent operation of a biology experiment on a test-bed of globally distributed visualization, storage, computational, and network resources....
Rajvikram Singh, Nicholas Schwarz, Nut Taesombut, ...