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IIE
2007
63views more  IIE 2007»
13 years 10 months ago
Investigation of Q-Learning in the Context of a Virtual Learning Environment
We investigate the possibility to apply a known machine learning algorithm of Q-learning in the domain of a Virtual Learning Environment (VLE). It is important in this problem doma...
Dalia Baziukaite
ACL
2010
13 years 8 months ago
Learning to Adapt to Unknown Users: Referring Expression Generation in Spoken Dialogue Systems
We present a data-driven approach to learn user-adaptive referring expression generation (REG) policies for spoken dialogue systems. Referring expressions can be difficult to unde...
Srinivasan Janarthanam, Oliver Lemon
ACG
2003
Springer
14 years 3 months ago
Evaluation in Go by a Neural Network using Soft Segmentation
In this article a neural network architecture is presented that is able to build a soft segmentation of a two-dimensional input. This network architecture is applied to position ev...
Markus Enzenberger
ROBOCUP
2001
Springer
125views Robotics» more  ROBOCUP 2001»
14 years 2 months ago
Essex Wizards 2001 Team Description
This article presents an overview of the Essex Wizards 2001 team participated in the RoboCup 2001 simulator league. Four major issues have been addressed, namely a generalized appr...
Huosheng Hu, Kostas Kostiadis, Matthew Hunter, Nik...
NIPS
2004
13 years 11 months ago
Multi-agent Cooperation in Diverse Population Games
We consider multi-agent systems whose agents compete for resources by striving to be in the minority group. The agents adapt to the environment by reinforcement learning of the pr...
K. Y. Michael Wong, S. W. Lim, Zhuo Gao