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» AI EDAM at 20: Artificial intelligence in designing
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DIGRA
2003
Springer
14 years 26 days ago
Expressive AI: Games and Artificial Intelligence
In recent years, as dramatic increases in graphic sophistication began yielding diminishing returns, the technical focus in game design has been turning towards Artificial Intelli...
Michael Mateas
IAAI
2011
12 years 7 months ago
NewsFinder: Automating an Artificial Intelligence News Service
NewsFinder automates the steps involved in finding, selecting and publishing news stories that meet subjective judgments of relevance and interest to the Artificial Intelligence c...
Liang Dong, Reid G. Smith, Bruce G. Buchanan
AI
2006
Springer
13 years 7 months ago
Shifting viewpoints: Artificial intelligence and human-computer interaction
The AI and HCI communities have often been characterized as having opposing views of how humans and computers should interact. As both of them evolve, there is a deeper contrast t...
Terry Winograd
GAMEON
2003
13 years 9 months ago
Prototyping a Simple Layered Artificial Intelligence Engine for Computer Games
This work presents the chosen approach for the prototyping of an Artificial Intelligence Engine designed to provide support for the implementation of AI functionalities in compute...
Börje Felipe Fernandes Karlsson
AAAI
2006
13 years 9 months ago
Building Explainable Artificial Intelligence Systems
As artificial intelligence (AI) systems and behavior models in military simulations become increasingly complex, it has been difficult for users to understand the activities of co...
Mark G. Core, H. Chad Lane, Michael van Lent, Dave...