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FLAIRS
2001
13 years 11 months ago
Exploring the Use of Cognitive Models in AI Applications Using the Stroop Effect
Using a generalized adaptive frameworkfor unified cognitive modeling,wereplicate humanperformanceon a standardStrooptask withinan explanatorycomputational modelof vision, language...
Charles Hannon, Diane J. Cook
CIG
2005
IEEE
14 years 3 months ago
Coevolution in Hierarchical AI for Strategy Games
Real-Time Strategy games present an interesting problem domain for Artificial Intelligence research. We review current approaches to developing AI systems for such games, noting th...
Daniel Livingstone
EXPERT
2007
98views more  EXPERT 2007»
13 years 9 months ago
Adopting Software Engineering Trends in AI
three levels of abstraction in system modeling. Computation Independent Model (CIM) corresponds to the system's domain model and is similar to the domain ontology. It does not...
Dragan Djuric, Vladan Devedzic, Dragan Gasevic
ICCBR
2005
Springer
14 years 3 months ago
Combining Case-Based Memory with Genetic Algorithm Search for Competent Game AI
We use case-injected genetic algorithms for learning how to competently play computer strategy games. Case-injected genetic algorithms combine genetic algorithm search with a case-...
Sushil J. Louis, Chris Miles
SWARM
2010
SPRINGER
178views Optimization» more  SWARM 2010»
13 years 4 months ago
On artificial immune systems and swarm intelligence
Abstract This position paper explores the nature and role of two bio-inspired paradigms, namely Artificial Immune Systems (AIS) and Swarm Intelligence (SI). We argue that there are...
Jon Timmis, Paul S. Andrews, Emma Hart