This paper uses a long term ethnographic study of the design and implementation of an electronic patient records (EPR) system in a UK hospital Trust to consider issues arising in ...
David Martin, Mark Rouncefield, Jacki O'Neill, Mar...
As part of a larger team developing collaborations between computing and the arts, the co-authors created a general education undergraduate course, Tangible Interaction Design. We...
In this paper, the 1968 landmark computer art exhibition Cybernetic Serendipity is examined systematically and in detail. Extant archives were examined and interviews conducted. C...
We discuss the legacy and processes of creative design, and differentiate it from the type of user-centered design commonly found in CHI. We provide an example of this process, an...
Tracee Vetting Wolf, Jennifer Ann Rode, Jeremy B. ...
levels of abstraction. Lacking well-established technologies and models for representing and accessing program dynamics, tools must use ad-hoc mechanisms. This limits reuse and int...