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VVS
1996
IEEE
202views Visualization» more  VVS 1996»
14 years 1 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim
HOTOS
1993
IEEE
14 years 1 months ago
xFS: A Wide Area Mass Storage File System
The current generation of le systems are inadequate in facing the new technological challenges of wide area networks and massive storage. xFS is a prototype le system we are devel...
Randolph Y. Wang, Thomas E. Anderson
ECAIW
1994
Springer
14 years 1 months ago
Agent Theories, Architectures, and Languages: A Survey
The concept of an agent has recently become important in Artificial Intelligence (AI), and its relatively youthful subfield, Distributed AI (DAI). Our aim in this paper is to poin...
Michael Wooldridge, Nicholas R. Jennings
ECHT
1992
14 years 1 months ago
SEPIA: A Cooperative Hypermedia Authoring Environment
In this paper, we report about the design, development, and implementation of the SEPIA cooperative hypermedia authoring environment. It provides results on the following aspects ...
Norbert A. Streitz, Jörg M. Haake, Jörg ...
ISSTA
1989
ACM
14 years 1 months ago
The Logic of Propagation in the Inscape Environment
The Inscape Environment research project addresses issues in supporting the development of large systems by large numbers of programmers. One aspect of this research is the ‘‘...
D. Perry