Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
We describe an efficient learning algorithm for aligning a symbolic representation of a musical piece with its acoustic counterpart. Our method employs a supervised learning appr...
Distributed computing is increasingly important at a time when the doubling of the number of transistors on a processor every 18 months no longer translates in a doubling of speed ...
Modular certification of low-level intermediate representation (IR) programs is one of the key steps of proof-transforming compilation. The major challenges are lexity of abstract ...
Traditional Machine Learning approaches based on single inference mechanisms have reached their limits. This causes the need for a framework that integrates approaches based on aba...