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FOSSACS
2012
Springer
12 years 6 months ago
Concurrent Games with Ordered Objectives
We consider concurrent games played on graphs, in which each player has several qualitative (e.g. reachability or B¨uchi) objectives, and a preorder on these objectives (for insta...
Patricia Bouyer, Romain Brenguier, Nicolas Markey,...
CC
2008
Springer
124views System Software» more  CC 2008»
14 years 27 days ago
Coqa: Concurrent Objects with Quantized Atomicity
This paper introduces a new language model, Coqa, for deeply embedding concurrent programming into objects. Every program written in our language has the desirable behaviors of ato...
Yu David Liu, Xiaoqi Lu, Scott F. Smith
COMPSAC
2003
IEEE
14 years 4 months ago
A Strategy for Selecting Synchronization Sequences to Test Concurrent Object-Oriented Software
Testing is the most commonly used approach to the assurance of software quality and reliability. The testing of object-oriented software is much more complex than that of conventi...
Huo Yan Chen, Yu Xia Sun, T. H. Tse
SSD
2007
Springer
176views Database» more  SSD 2007»
14 years 5 months ago
Distributed, Concurrent Range Monitoring of Spatial-Network Constrained Mobile Objects
The ability to continuously monitor the positions of mobile objects is important in many applications. While most past work has been set in Euclidean spaces, the mobile objects rel...
Hua Lu, Zhiyong Huang, Christian S. Jensen, Linhao...
ECOOPW
1998
Springer
14 years 3 months ago
Run-Time Adaptability of Synchronization Policies in Concurrent Object Oriented Languages
Adaptability has become one of the most important research areas in concurrent object-oriented systems in recent years. It tries to cope with system evolution by adding/replacing ...
Fernando Sánchez, Juan Hernández N&u...