Abstract: Funktionsnetze geh¨oren w¨ahrend des Systementwurfs im modellgetriebenen Top-Down-Entwicklungsprozess von Fahrzeugsoftware zu den ersten Artefakten; sie werden aus den ...
Cem Mengi, Antonio Navarro Perez, Christian Fu&szl...
This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...
Ricochet is a low-latency reliable multicast protocol designed for time-critical clustered applications. It uses IP Multicast to transmit data and recovers from packet loss in end...
Mahesh Balakrishnan, Kenneth P. Birman, Amar Phani...
Abstract. This paper addresses the problem of self-calibration and motion recovery for turntable sequences. Previous works exploited silhouette correspondences induced by epipolar ...
anguage (Event B), hence staying at the same abstraction level. Thus we take advantage from the Event B method: (i) it is possible to use the method during the whole development pr...