In this paper, we propose a new algorithm for proving the validity or invalidity of a pre/postcondition pair for a program. The algorithm is motivated by the success of the algori...
Abstract— Multiplayer games become increasingly popular, mostly because they involve interaction among humans. Typically, multiplayer games are organized based on a Client-Server...
This research explores how to communicate an individuals’ self-reported emotional state to members of their personal social network, through automatic, computer-generated, perso...
Dynamic networks appear in several contexts: QoS routing faces the difficult problem of accurately and efficiently maintaining, distributing and updating network state information...
Fernando A. Kuipers, Huijuan Wang, Piet Van Mieghe...
Abstract— Wireless mesh networks are multihop networks of wireless routers typically used for wireless coverage over a large community. Applications include community-scale peer-...