Sciweavers

33 search results - page 5 / 7
» Accelerated Splatting using a 3D Adjacency Data Structure
Sort
View
CAD
2004
Springer
13 years 6 months ago
A multi-resolution topological representation for non-manifold meshes
We address the problem of representing and processing 3D objects, described through simplicial meshes, which consist of parts of mixed dimensions, and with a non-manifold topology...
Leila De Floriani, Paola Magillo, Enrico Puppo, Da...
SIGGRAPH
1991
ACM
13 years 10 months ago
Sculpting: an interactive volumetric modeling technique
We present a new interactive modeling technique based on the notion of sculpting a solid material. A sculpting tool is controlled by a 3D input device and the material is represen...
Tinsley A. Galyean, John F. Hughes
VMV
2004
208views Visualization» more  VMV 2004»
13 years 8 months ago
Fourier Volume Rendering on the GPU Using a Split-Stream-FFT
The Fourier volume rendering technique operates in the frequency domain and creates line integral projections of a 3D scalar field. These projections can be efficiently generated ...
Thomas Jansen, Bartosz von Rymon-Lipinski, Nils Ha...
EUROGRAPHICS
2010
Eurographics
14 years 1 months ago
Articulated Billboards for Video-based Rendering
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
IWCIA
2009
Springer
14 years 1 months ago
Signatures of Combinatorial Maps
Abstract. In this paper, we address the problem of computing a canonical representation of an n-dimensional combinatorial map. To do so, we define two combinatorial map signatures...
Stéphane Gosselin, Guillaume Damiand, Chris...