Sciweavers

1472 search results - page 60 / 295
» Access control in virtual environments
Sort
View
SI3D
1999
ACM
15 years 8 months ago
UniCam - 2D gestural camera controls for 3D environments
We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation...
Robert C. Zeleznik, Andrew S. Forsberg
NETGAMES
2006
ACM
15 years 10 months ago
On the support for heterogeneity in networked virtual environment
This paper presents our ongoing research activity to design and implement a framework for an networked virtual environment (NVE) that efficiently supports both hardware and softwa...
Hiroshi Fujinoki
CORR
2007
Springer
92views Education» more  CORR 2007»
15 years 4 months ago
Passive Control Architecture for Virtual Humans
– In the present paper, we introduce a new control architecture aimed at driving virtual humans in interaction with virtual environments, by motion capture. It brings decoupling ...
Antoine Rennuit, Alain Micaelli, Xavier Merlhiot, ...
ACMACE
2008
ACM
15 years 6 months ago
Extracting camera-control requirements and camera movement generation in a 3D virtual environment
This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
Hirofumi Hamazaki, Shinya Kitaoka, Maya Ozaki, Yos...
HPDC
2005
IEEE
15 years 10 months ago
Increasing application performance in virtual environments through run-time inference and adaptation
Virtual machine distributed computing greatly simplifies the use of widespread computing resources by lowering the abstraction, benefiting both resource providers and users. Tow...
Ananth I. Sundararaj, Ashish Gupta, Peter A. Dinda