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AIIA
2001
Springer
15 years 9 months ago
An Agent Architecture for Planning in a Dynamic Environment
This paper briefly describes a scalable architecture for implementing autonomous agents that act in a virtual world created for a computer game and must interact with it by suitabl...
Giuliano Armano, Giancarlo Cherchi, Eloisa Vargiu
SIGGRAPH
2003
ACM
15 years 9 months ago
Consistent illumination within optical see-through augmented environments
We present techniques which create a consistent illumination between real and virtual objects inside an application specific optical see-through display: the Virtual Showcase. We ...
Oliver Bimber, Anselm Grundhöfer, Gordon Wetz...
IPPS
1998
IEEE
15 years 8 months ago
A Java Development and Runtime Environment for Reconfigurable Computing
Fast runtime reconfigurable hardware enables system designers to swap hardware into and out of an FPGA much as the pages of virtual memory are swapped into and out of virtual memor...
Don Davis, Michael Barr, Toby Bennett, Stephen Edw...
VRML
1999
ACM
15 years 8 months ago
VR-LAB - A Distributed Multi-User Environment for Educational Purposes and Presentations
Distributed work is becoming a major issue for a large part of the work force and distributed collaborative research has almost become the norm. Consequently, distributed communic...
Dieter W. Fellner, Armin Hopp
ICAD
2004
15 years 5 months ago
Control and Measurement of Apparent Sound Source Width and its Applications to Sonification and Virtual Auditory Displays
The aim of this paper is to investigate the possibility of using the spatial extent of sound sources as a mean of carrying information in sonification designs. To do so, we studie...
Guillaume Potard, Ian S. Burnett