In this paper we propose a distributed approach to construct vicinity resource maps at each node in a delaytolerant network. The scheme uses recent encounters to estimate the avail...
— In this work we consider the problem of pursuit evasion games (PEGs) where a group of pursuers is required to detect, chase and capture a group of evaders with the aid of a sen...
Enforcing rich policies in open environments will increasingly require the ability to dynamically identify external sources of information necessary to enforce different policies (...
We consider the problem of providing network access to hosts whose physical location changes with time. Such hosts cannot depend on traditional forms of network connectivity and r...
John Ioannidis, Dan Duchamp, Gerald Q. Maguire Jr.
Abstract— We have demonstrated that a properlyequipped mobile robot can easily construct a detailed map of the wireless coverage of an urban environment. The Autonomous Vehicle f...