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MODELS
2009
Springer
14 years 5 days ago
Teaching Modeling: Why, When, What?
This paper reports on a panel discussion held during the Educators’ Symposium at MODELS’2009. It shortly explains the context provided for the discussion and outlines the state...
Jean Bézivin, Robert France, Martin Gogolla...
WSC
2000
13 years 9 months ago
Modeling reality with simulation games for a cooperative learning
In this work we want to show the importance of visualization, interfaces and re-design techniques through 3D modeling, animations and VRML in the developing of the simulation game...
João Rafael Galvão, Paulo Garcia Mar...
SIGCSE
2008
ACM
131views Education» more  SIGCSE 2008»
13 years 7 months ago
Compiler error messages: what can help novices?
Novices find it difficult to understand and use compiler error messages. It is useful to refine this observation and study the effect of different message styles on how well and q...
Marie-Hélène Nienaltowski, Michela P...
ML
2000
ACM
126views Machine Learning» more  ML 2000»
13 years 7 months ago
Learning to Play Chess Using Temporal Differences
In this paper we present TDLEAF( ), a variation on the TD( ) algorithm that enables it to be used in conjunction with game-tree search. We present some experiments in which our che...
Jonathan Baxter, Andrew Tridgell, Lex Weaver
MM
2004
ACM
174views Multimedia» more  MM 2004»
14 years 1 months ago
Speech, ink, and slides: the interaction of content channels
In this paper, we report on an empirical exploration of digital ink and speech usage in lecture presentation. We studied the video archives of five Master’s level Computer Scien...
Richard J. Anderson, Crystal Hoyer, Craig Prince, ...