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FDG
2009
ACM
14 years 2 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
SIGMOD
2010
ACM
255views Database» more  SIGMOD 2010»
14 years 27 days ago
Large graph processing in the cloud
As the study of graphs, such as web and social graphs, becomes increasingly popular, the requirements of efficiency and programming flexibility of large graph processing tasks c...
Rishan Chen, Xuetian Weng, Bingsheng He, Mao Yang
CHI
2005
ACM
14 years 8 months ago
Interactive search in large video collections
We present a search interface for large video collections with time-aligned text transcripts. The system is designed for users such as intelligence analysts that need to quickly f...
Andreas Girgensohn, John Adcock, Matthew L. Cooper...
MM
2010
ACM
178views Multimedia» more  MM 2010»
13 years 8 months ago
Social audio features for advanced music retrieval interfaces
The size of personal music collections has constantly increased over the past years. As a result, the traditional metadata based lists to browse these collections have reached the...
Michael Kuhn 0002, Roger Wattenhofer, Samuel Welte...
CHI
2007
ACM
14 years 8 months ago
Defining high-throughput email users
In this paper we make the case for the existence and importance of a special class of email user, the highthroughput email user, whose needs are not wellserved by current clients....
Joshua B. Gross