Reinforcement learning is based on exploration of the environment and receiving reward that indicates which actions taken by the agent are good and which ones are bad. In many app...
Abstract. In this paper, we present the results of a pilot study of a human robot interaction experiment where the rhythm of the interaction is used as a reinforcement signal to le...
Policy Reuse is a reinforcement learning technique that efficiently learns a new policy by using past similar learned policies. The Policy Reuse learner improves its exploration b...
We prove a quantitative connection between the expected sum of rewards of a policy and binary classification performance on created subproblems. This connection holds without any ...
The aim of this paper is to enhance the performance of a reinforcement learning game agent controller, within a dynamic game environment, through the retention of learned informati...