Sciweavers

343 search results - page 35 / 69
» Action discovery for reinforcement learning
Sort
View
NN
2007
Springer
105views Neural Networks» more  NN 2007»
13 years 7 months ago
Guiding exploration by pre-existing knowledge without modifying reward
Reinforcement learning is based on exploration of the environment and receiving reward that indicates which actions taken by the agent are good and which ones are bad. In many app...
Kary Främling
SOCROB
2010
126views Robotics» more  SOCROB 2010»
13 years 6 months ago
Using the Interaction Rhythm as a Natural Reinforcement Signal for Social Robots: A Matter of Belief
Abstract. In this paper, we present the results of a pilot study of a human robot interaction experiment where the rhythm of the interaction is used as a reinforcement signal to le...
Antoine Hiolle, Lola Cañamero, Pierre Andry...
RAS
2010
131views more  RAS 2010»
13 years 6 months ago
Probabilistic Policy Reuse for inter-task transfer learning
Policy Reuse is a reinforcement learning technique that efficiently learns a new policy by using past similar learned policies. The Policy Reuse learner improves its exploration b...
Fernando Fernández, Javier García, M...
ICML
2005
IEEE
14 years 8 months ago
Relating reinforcement learning performance to classification performance
We prove a quantitative connection between the expected sum of rewards of a policy and binary classification performance on created subproblems. This connection holds without any ...
John Langford, Bianca Zadrozny
ESANN
2008
13 years 9 months ago
Improvement in Game Agent Control Using State-Action Value Scaling
The aim of this paper is to enhance the performance of a reinforcement learning game agent controller, within a dynamic game environment, through the retention of learned informati...
Leo Galway, Darryl Charles, Michaela M. Black