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SI3D
2010
ACM
14 years 2 months ago
Parallel Banding Algorithm to compute exact distance transform with the GPU
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
3DIM
2007
IEEE
14 years 2 months ago
Fast Omnidirectional 3D Scene Acquisition with an Array of Stereo Cameras
We present an omnidirectional 3D acquisition system based on a mobile array of high-resolution consumer digital SLR cameras that automatically capture high dynamic range stereo pa...
Jiajun Zhu, Greg Humphreys, David Koller, Skip Ste...
VMV
2003
151views Visualization» more  VMV 2003»
13 years 9 months ago
Optimized Spatial Hashing for Collision Detection of Deformable Objects
We propose a new approach to collision and self– collision detection of dynamically deforming objects that consist of tetrahedrons. Tetrahedral meshes are commonly used to repre...
Matthias Teschner, Bruno Heidelberger, Matthias M&...
CAV
2007
Springer
108views Hardware» more  CAV 2007»
14 years 2 months ago
Systematic Acceleration in Regular Model Checking
Abstract. Regular model checking is a form of symbolic model checking technique for systems whose states can be represented as finite words over a finite alphabet, where regular ...
Bengt Jonsson, Mayank Saksena
SEMCO
2009
IEEE
14 years 2 months ago
Using a Formal Language Constructs for Software Model Evolution
— In this paper we present an automated support for software model evolution using a formal language constructs. For this, we extended Object Constraint Language (OCL) with actio...
Samuel A. Ajila, Shahid Alam