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TCIAIG
2010
13 years 2 months ago
Modeling Player Experience for Content Creation
In this paper, we use computational intelligence techniques to built quantitative models of player experience for a platform game. The models accurately predict certain key affecti...
Christopher Pedersen, Julian Togelius, Georgios N....
ISAMI
2010
13 years 2 months ago
Ontology and SWRL-Based Learning Model for Home Automation Controlling
Abstract. In the present paper we describe IntelliDomo's learning model, an ontology-based expert system able to control a home automation system and to learn user's beha...
Pablo A. Valiente-Rocha, Adolfo Lozano Tello
EICS
2010
ACM
13 years 11 months ago
Improving modularity and usability of interactive systems with Malai
In this paper we present Malai, a model-based user interface development environment. Malai is dedicated to the conception of post-WIMP (Window, Icon, Menu, Pointing device) inter...
Arnaud Blouin, Olivier Beaudoux
CHI
1992
ACM
13 years 12 months ago
Coupling Application Design and User Interface Design
Building an interactive application requires, amongst other activities, the design of both a data model and a user interface. These two designs are often done separately, frequent...
Dennis J. M. J. de Baar, James D. Foley, Kevin E. ...
ICRA
2008
IEEE
208views Robotics» more  ICRA 2008»
14 years 2 months ago
Unsupervised body scheme learning through self-perception
— In this paper, we present an approach allowing a robot to learn a generative model of its own physical body from scratch using self-perception with a single monocular camera. O...
Jürgen Sturm, Christian Plagemann, Wolfram Bu...