—This paper presents a method for learning decision theoretic models of human behaviors from video data. Our system learns relationships between the movements of a person, the co...
A major unsolved problem in computer graphics is the construction and animation of realistic human facial models. Traditionally, facial models have been built painstakingly by man...
A deterministic behavior of systems composed of several modules is a desirable design goal. Assembling a complex system from components requires also a high degree of re-usability....
One of the first steps of any visual system is that of locating suitable interest points, ‘salient regions’, in the scene, to detect events, and eventually to direct gaze towa...
We present a computational model that successfully captures the cell behaviors that play important roles in 2-D cell aggregation. A virtual cell in our model is designed as an ind...
Manolya Eyiyurekli, Prakash Manley, Peter I. Lelke...