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AAAI
2011
14 years 4 months ago
Automated Action Abstraction of Imperfect Information Extensive-Form Games
John Alexander Hawkin, Robert Holte, Duane Szafron
ICPR
2008
IEEE
15 years 10 months ago
Interactive labeling of facial action units
For many computer vision problems, it is very important to produce the groundtruth data. Manual data labeling is labor-intensive and prone to the human errors, whereas fully autom...
Lei Zhang, Yan Tong, Qiang Ji
CVPR
2005
IEEE
16 years 6 months ago
2D Statistical Models of Facial Expressions for Realistic 3D Avatar Animation
We address the issue of modelling facial expressions for realistic 3D avatar animation. We introduce a hierarchical decomposition of a human face into different components and mod...
Lukasz Zalewski, Shaogang Gong
AROBOTS
1999
117views more  AROBOTS 1999»
15 years 3 months ago
AV-Shell, an Environment for Autonomous Robotic Applications Using Active Vision
Abstract. In this paper, we present a system called the Active Vision Shell (AV-shell) which provides a programming framework for expressing and implementing autonomous robotic tas...
Jeffrey A. Fayman, Ehud Rivlin, Henrik I. Christen...