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AAI
1998
101views more  AAI 1998»
13 years 8 months ago
Layered Approach to Learning Client Behaviors in the Robocup Soccer Server
In the past few years, Multiagent Systems (MAS) has emerged as an active subfield of Artificial Intelligence (AI). Because of the inherent complexity of MAS, there is much inter...
Peter Stone, Manuela M. Veloso
PUC
2002
110views more  PUC 2002»
13 years 8 months ago
Citywide: Supporting Interactive Digital Experiences Across Physical Space
The Citywide project is exploring ways in which technology can provide people with rich and engaging digital experiences as they move through physical space, including historical e...
Shahram Izadi, Mike Fraser, Steve Benford, Martin ...
VR
2010
IEEE
198views Virtual Reality» more  VR 2010»
13 years 7 months ago
Virtual Experience Test: A virtual environment evaluation questionnaire
We present the development and evaluation of the Virtual Experience Test (VET). The VET is a survey instrument used to measure holistic virtual environment experiences based upon ...
Dustin B. Chertoff, Brian Goldiez, Joseph J. LaVio...
DEXA
2010
Springer
138views Database» more  DEXA 2010»
13 years 6 months ago
Enrichment of Raw Sensor Data to Enable High-Level Queries
Abstract. Sensor networks are increasingly used across various application domains. Their usage has the advantage of automated, often continuous, monitoring of activities and event...
Kenneth Conroy, Mark Roantree
CLEF
2009
Springer
13 years 6 months ago
Overview of iCLEF 2009: Exploring Search Behaviour in a Multilingual Folksonomy Environment
This paper summarises activities from the iCLEF 2009 task. As in 2008, the task was organised based on users participating in an interactive cross-language image search experiment...
Julio Gonzalo, Víctor Peinado, Paul Clough,...