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IFIP12
2008
13 years 9 months ago
Teaching Autonomous Agents to Move in a Believable Manner within Virtual Institutions
Believability of computerised agents is a growing area of research. This paper is focused on one aspect of believability - believable movements of avatars in normative 3D Virtual W...
Anton Bogdanovych, Simeon J. Simoff, Marc Esteva, ...
JCAL
2011
76views more  JCAL 2011»
13 years 2 months ago
Mentor modeling: the internalization of modeled professional thinking in an epistemic game
: Players of epistemic games--computer games that simulate professional practica— have been shown to develop epistemic frames: a profession’s particular way of seeing and solvi...
Padraig Nash, David Williamson Shaffer
ICDM
2006
IEEE
182views Data Mining» more  ICDM 2006»
14 years 1 months ago
Active Learning to Maximize Area Under the ROC Curve
In active learning, a machine learning algorithm is given an unlabeled set of examples U, and is allowed to request labels for a relatively small subset of U to use for training. ...
Matt Culver, Kun Deng, Stephen D. Scott
WSC
1998
13 years 9 months ago
Using Cooperative Learning to Activate Your Simulation Classroom
Active and cooperative learning methods represent a paradigm shift in the delivery of engineering education. These techniques recognize that the passive model of the typical colle...
Manuel D. Rossetti, Harriet Black Nembhard
ICALT
2007
IEEE
14 years 2 months ago
Designing Innovative Learning Activities Using Ubiquitous Computing
In this paper we present our pedagogical and technological approach for supporting the design of novel situated learning activities that can be conducted both, outside the school ...
Arianit Kurti, Marcelo Milrad, Daniel Spikol