Ubiquitous and Wearable Computing both have the goal of pushing the computer into the background, supporting all kinds of human activities. Application areas include areas such as...
The 2002 SIGCOMM Workshop on Educational Challenges for Computer Networking [Kur02a] exposed many issues related to teaching computer networking with the need for a laboratory in ...
Michael Erlinger, Mart Molle, Titus Winters, Chris...
information technologies as "the ability to reformulate knowledge, to express oneself creatively and appropriately, and to produce and generate information (rather than simply...
John Maloney, Leo Burd, Yasmin B. Kafai, Natalie R...
— The state-of-the-art in control of hand prosthetics is far from optimal. The main control interface is represented by surface electromyography (EMG): the activation potentials ...
Francesco Orabona, Claudio Castellini, Barbara Cap...
This paper presents a novel multi-view camera system that produces real-time single view scene video which sees through the static objects to observe the dynamic objects. The syste...