RRL is a relational reinforcement learning system based on Q-learning in relational state-action spaces. It aims to enable agents to learn how to act in an environment that has no ...
A new graph-based evolutionary algorithm named “Genetic Network Programming, GNP” has been proposed. GNP represents its solutions as directed graph structures, which can improv...
We present an algorithm that induces a class of models with thin junction trees--models that are characterized by an upper bound on the size of the maximal cliques of their triang...
We show that two cooperating robots can learn exactly any strongly-connected directed graph with n indistinguishable nodes in expected time polynomial in n. We introduce a new typ...
We propose a manifold learning approach to fiber tract clustering using a novel similarity measure between fiber tracts constructed from dual-rooted graphs. In particular, to gene...
Andy Tsai, Carl-Fredrik Westin, Alfred O. Hero, Al...