This paper discusses the emergence of sensorimotor coordination for ESCHeR, a 4DOF redundant foveated robot-head, by interaction with its environment. A feedback-error-learning(FEL...
In real world scenes, objects to be classified are usually not visible from every direction, since they are almost always positioned on some kind of opaque plane. When moving a cam...
Active learning and crowdsourcing are promising ways to efficiently build up training sets for object recognition, but thus far techniques are tested in artificially controlled ...
In this paper, we describe a novel speaker adaptation algorithm based on Gaussian mixture weight adaptation. A small number of latent speaker vectors are estimated with non-negati...
Visualization techniques are commonly used in computer science, particularly for understanding the interactions intrinsic in the object-oriented paradigm. The visualization effect...