In this paper, we formulate the shape localization problem in the Bayesian framework. In the learning stage, we propose the Constrained RankBoost approach to model the likelihood ...
Traditionally, mobile media sharing and messaging has been studied from the perspective of an individual author making media available to other users. With the aim of supporting s...
Antti Salovaara, Giulio Jacucci, Antti Oulasvirta,...
Master Usability Scaling (MUS) is a measurement method for developing a universal usability continuum based on magnitude estimation and master scaling. The universal usability con...
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
Abstract— In this paper, preliminary results in motor function improvement for four sub-acute stroke patients that underwent a hybrid robotic and traditional rehabilitation progr...