Content delivery providers can improve their service scalability and offload their servers by making use of content transfers among their clients. To provide peers with incentive t...
Most peer-assisted media streaming systems have applied a design philosophy that uses a "mesh" topology of peers: each peer connects to a small number of neighboring peer...
We examine learning culture in a popular online game, World of Warcraft. We analyze the way players learn this complex game through chat conversation with peers. We describe three...
Distributed systems generally require their component parts to interact cooperatively, in order for the system as a whole to function effectively. For any given activity, several ...
We develop a model of the interaction of rational peers in an incentive-free Peer-to-Peer (P2P) network and use game theoretic analysis to derive results about peer and network be...