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HICSS
2007
IEEE

Learning Conversations in World of Warcraft

14 years 5 months ago
Learning Conversations in World of Warcraft
We examine learning culture in a popular online game, World of Warcraft. We analyze the way players learn this complex game through chat conversation with peers. We describe three kinds of learning: fact finding, devising tactics/strategy, and acquiring game ethos. We investigate learning in the zone of proximal development as specified in cultural-historical activity theory. We examine the emotional tenor of learning conversations, noting their drama, humor, and intimacy.
Bonnie A. Nardi, Stella Ly, Justin Harris
Added 02 Jun 2010
Updated 02 Jun 2010
Type Conference
Year 2007
Where HICSS
Authors Bonnie A. Nardi, Stella Ly, Justin Harris
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