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GIS
2004
ACM
14 years 8 months ago
A serverless 3D world
Online multi-participant virtual-world systems have attracted significant interest from the Internet community but are hindered by their inability to efficiently support interacti...
Egemen Tanin, Aaron Harwood, Hanan Samet, Sarana N...
WWW
2003
ACM
14 years 8 months ago
Super-peer-based routing and clustering strategies for RDF-based peer-to-peer networks
RDF-based P2P networks have a number of advantages compared with simpler P2P networks such as Napster, Gnutella or with approaches based on distributed indices such as CAN and CHO...
Alexander Löser, Christoph Schmitz, Ingo Brun...
GI
2004
Springer
14 years 1 months ago
An Architecture Concept for Mobile P2P File Sharing Services
Abstract: File-sharing in mobile networks has differing demands to a P2P architecture. Resource access and mediation techniques must follow constraints given in 2.5G/3G networks. E...
Frank-Uwe Andersen, Hermann de Meer, Ivan Dedinski...
GI
2003
Springer
14 years 26 days ago
Mund-zu-Mund-Propaganda mit Bonussystem in mobilen Ad-Hoc-Netzen
Abstract: Der Erfolg von Funktechnologien wie 802.11b Wireless LAN oder Bluetooth und deren Integration in Handhelds, PDAs etc. erlaubt den Austausch von Wissen durch ad hoc Kommun...
Andreas Heinemann, Tobias Straub
NETGAMES
2006
ACM
14 years 1 months ago
Cheat detection for MMORPG on P2P environments
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
Takato Izaiku, Shinya Yamamoto, Yoshihiro Murata, ...