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FUN
2010
Springer
293views Algorithms» more  FUN 2010»
14 years 2 months ago
Computational Complexity of Two-Dimensional Platform Games
Abstract. We analyze the computational complexity of various twodimensional platform games. We identify common properties of these games that allow us to state several meta-theorem...
Michal Forisek
MPC
2010
Springer
152views Mathematics» more  MPC 2010»
14 years 2 months ago
Lucy-n: a n-Synchronous Extension of Lustre
Synchronous functional languages such as Lustre or Lucid Synchrone define a restricted class of Kahn Process Networks which can be executed with no buffer. Every expression is as...
Louis Mandel, Florence Plateau, Marc Pouzet
EMSOFT
2001
Springer
14 years 2 months ago
Interface Theories for Component-Based Design
Abstract. We classify component-based models of computation into component models and interface models. A component model speci es for each component how the component behaves in a...
Luca de Alfaro, Thomas A. Henzinger
ISSRE
2000
IEEE
14 years 2 months ago
Building Trust into OO Components Using a Genetic Analogy
Despite the growing interest for component-based systems, few works tackle the question of the trust we can bring into a component. This paper presents a method and a tool for bui...
Benoit Baudry, Vu Le Hanh, Jean-Marc Jéz&ea...
WETICE
2000
IEEE
14 years 2 months ago
Reducing Software Security Risk through an Integrated Approach
This paper presents joint work by the California Institute of Technology’s Jet Propulsion Laboratory and the University of California at Davis (UC Davis) sponsored by the Nation...
David P. Gilliam, John C. Kelly, Matt Bishop