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ISMAR
2005
IEEE
14 years 1 months ago
Face to Face Collaborative AR on Mobile Phones
Mobile phones are an ideal platform for augmented reality. In this paper we describe how they can also be used to support face to face collaborative AR gaming. We have created a c...
Anders Henrysson, Mark Billinghurst, Mark Ollila
ICA3PP
2007
Springer
14 years 1 months ago
AnyServer: Ubiquitous Real-Time Multimedia Communication System
Ubiquitous communications require wireless networking and infrastructure network support. The first step is to look at how the different available technologies will integrate and w...
Weijia Jia
COOPIS
2004
IEEE
13 years 11 months ago
Dynamic Access Control for Ubiquitous Environments
Current ubiquitous computing environments provide many kinds of information. This information may be accessed by different users under varying conditions depending on various conte...
Jehan Wickramasuriya, Nalini Venkatasubramanian
CSCW
2000
ACM
14 years 3 days ago
Data management support for asynchronous groupware
In asynchronous collaborative applications, users usually collaborate accessing and modifying shared information independently. We have designed and implemented a replicated objec...
Nuno M. Preguiça, José Legatheaux Ma...
ACMACE
2008
ACM
13 years 9 months ago
Training social learning skills by collaborative mobile gaming in museums
The use of handheld computers as a tool to enrich the museum experience has found its way into many museums, opening up new possibilities to increase the attractiveness of museum ...
Jolien Schroyen, Kris Gabriëls, Kris Luyten, ...