We present a novel approach to morph between two isometric poses of the same non-rigid object given as triangular meshes. We model the morphs as linear interpolations in a suitabl...
Prosenjit Bose, Joseph O'Rourke, Chang Shu, Stefan...
This paper presents a simple and efficient method of forming a 3D text label on a 3D triangulated surface. The label is formed by projecting the 2D contours that define the text...
Gregory G. Slabaugh, Viorel Mihalef, Gozde B. Unal
Marching triangles is a method for producing a polygon mesh surface approximation composed of triangular facets which are approximately equilateral. This paper improves the Marchi...
Many algorithms for reducing the number of triangles in a surface model have been proposed, but to date there has been little theoretical analysis of the approximations they produ...
We present an interactive system for the generation of high quality triangle meshes that allows us to handle hybrid geometry (point clouds, polygons, ...) as input data. In order ...