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» Acute Triangulations of Polygons
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CCCG
2008
13 years 9 months ago
Isometric Morphing of Triangular Meshes
We present a novel approach to morph between two isometric poses of the same non-rigid object given as triangular meshes. We model the morphs as linear interpolations in a suitabl...
Prosenjit Bose, Joseph O'Rourke, Chang Shu, Stefan...
3DIM
2005
IEEE
14 years 1 months ago
A Contour-Based Approach to 3D Text Labeling on Triangulated Surfaces
This paper presents a simple and efficient method of forming a 3D text label on a 3D triangulated surface. The label is formed by projecting the 2D contours that define the text...
Gregory G. Slabaugh, Viorel Mihalef, Gozde B. Unal
3DPVT
2002
IEEE
173views Visualization» more  3DPVT 2002»
14 years 20 days ago
Edge-Constrained Marching Triangles
Marching triangles is a method for producing a polygon mesh surface approximation composed of triangular facets which are approximately equilateral. This paper improves the Marchi...
Neil H. McCormick, Robert B. Fisher
COMGEO
1999
ACM
13 years 7 months ago
Optimal triangulation and quadric-based surface simplification
Many algorithms for reducing the number of triangles in a surface model have been proposed, but to date there has been little theoretical analysis of the approximations they produ...
Paul S. Heckbert, Michael Garland
CGF
2000
96views more  CGF 2000»
13 years 7 months ago
An interactive approach to point cloud triangulation
We present an interactive system for the generation of high quality triangle meshes that allows us to handle hybrid geometry (point clouds, polygons, ...) as input data. In order ...
Leif Kobbelt, Mario Botsch